Best Computers & Technology Books for 5 Year Olds

Here are the top 30 computers & technology books for 5 year olds. Please click Read Review to read book reviews on Amazon. You can also click Find in Library to check book availability at your local library. If the default library is not correct, please follow Change Local Library to reset it.

1. Amplify: Digital Teaching and Learning in the K-6 Classroom

by: Katie MuhtarisKristin Ziemke
Release date: Oct 14, 2015
Number of Pages: 152
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“Using technology doesn’t mean that we throw out those strategies that we’ve found to be successful with students,” write Katie Muhtaris and Kristin Ziemke. “It’s not the tools-it’s what we do with them that counts.

Katie and Kristin start with our most important educational goals-literacy, independence, and critical thinking-and helps you connect them to the technology available in your classroom or school. You’ll help students dig into texts, research their questions, and create powerful learning communities by using digital tools effectively, responsibly, and in combination with trusted artifacts and print resources.

Amplify does exactly what the title implies. “When introducing technological tools, we often apply the same practices and strategies we use in our daily teaching, but amplify their power with technology,” write Katie and Kristin. “We model what we want students to do with the technology, guide them to try it out with us, provide time for practice, then share as a class.” They help amplify your literacy curriculum with lessons and guidance for:

  • explicitly teaching kids how to be effective digital readers and thinkers
  • giving students practice with closely reading images, infographics, and video
  • emphasizing student ownership and creativity

Whether you are in a 1:1 school, want to squeeze everything you can out of the one device in your classroom, or your school is encouraging you to use more digital tools, read Amplify. You’ll discover how to gradually release responsibility to empower students as you-and your students-make the most of any technology.

tags:

Children’s Books

2. Connecting Comprehension and Technology: Adapt and Extend Toolkit Practices

by: Stephanie HarveyAnne GoudvisKatie MuhtarisKristin Ziemke
Release date: Jun 27, 2013
Number of Pages: 280
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When we begin our technology journey by grounding it in time tested comprehension instruction, we ensure that our use of technology is meaningful and authentic. We help students see the natural links between strategies they use in print text and the strategies they need to use when navigating the vast digital world.
-Stephanie Harvey, Anne Goudvis, Katie Muhtaris, and Kristin Ziemke

Active literacy strategies matter now more than ever! Our students are growing up with dynamic information systems and constantly changing online texts. Connecting Comprehension & Technology will help you expand your students’ literacy toolkit to incorporate practices that help them thrive in this digital world.

Through their celebrated Comprehension Toolkit series Stephanie Harvey and Anne Goudvis present an active literacy learning framework that grounds students in the nonfiction reading and thinking strategies they will need throughout school and into college and careers. In Connecting Comprehension and Technology Steph and Anne invite teachers to join them in Katie Muhtaris’ and Kristin Ziemke’s classrooms to envision and embrace technology as a powerful tool for extending these Toolkit practices and enhancing literacy instruction and innovation.

Offering the know-how born from years of classroom experience and clear steps for getting started, Connecting Comprehension and Technology provides practical lessons that teach students how to navigate, evaluate, collaborate, and communicate through digital resources. Not limited to specific hardware or software, lessons are designed around technical functions; tools readily accessible to students in their world and easily adopted in your school, whether you are taking your first steps into technology or looking to leverage existing resources.

Organized around Steph and Anne’s active literacy learning framework, Connecting Comprehension and Technology will help you to teach your students how to:

Monitor Comprehension

  • Reflect Thinking with a Drawing Tool
  • Think About Online Information
  • Notice Internet Distractions
  • Evaluate Internet Sources

Activate & Connect

  • Annotate Thinking Digitally
  • Narrate Thinking with Podcasts
  • Explore Web Features
  • Compare Text and Web Features

Ask Questions

  • Share Questions Online
  • Read an eBook to Answer Questions
  • Ask Questions in Online Discussions
  • Research Lingering Questions Online

Infer & Visualize

  • Visualize with Digital Drawings
  • Create and Illustrate Digital Poems
  • Infer with Visual Cues
  • Infer with Media Cues

Determine Importance

  • Organize Thinking on a Spreadsheet
  • Research Digitally Archived Questions
  • Collaborate on a Spreadsheet
  • Evaluate Infographics

Summarize & Synthesize

  • Produce a Media Project
  • Create an Inquiry Movie
  • Record a Video Book Review
  • Create a Book Trailer

Samples

  • Introduction and Sample Lessons

Not limited to specific hardware or software, lessons are designed around technical functions; tools readily accessible to students in their world and easily adopted in your school, whether you are taking your first steps into technology or looking to leverage existing resources. The accompanying DVD provides live-from-the classroom video footage of the lessons in action and a rich sampling of student work.

tags:

Children’s Books

3. Barbie.com: Ballet Buddies (Step-Into-Reading, Step 3)

by: Barbara RichardsS.I. International
Release date: Apr 01, 2000
Number of Pages: 48
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Amy and Michelle are dancing in “The Magic Butterfly.” Amy has the lead. But then she gets hurt, and no one knows the part–except Michelle. Can she dance it for the show? Maybe…with a little help from Barbie! Mile 3 Road to Reading books contain longer sentences and more complex plotlines for the increasingly confident reader.
tags:

Children’s Books > Computers & Technology

4. Little.com

by: Ralph Steadman
Release date: Oct 25, 2005
Number of Pages: 32
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Meet the little dot that lives inside your computer. When you have switched it off, he takes the opportunity to visit his friend, the Duchess of Amalfi. He whizzes through cyberspace to her place for tea. Sometimes he is full of ink and wobbly, and sometimes he isn’t. There are soldiers in white uniforms at the bottom of the hill, that he likes to cover in ink?and then he dances with them, because he is ashamed of himself. He’s pretty good at dancing?as long as he doesn’t wiggle he won’t make a single blot. Ralph Steadman is the award-winning illustrator of both adult and children’s books, including That’s My Dad, The Grapes of Ralph, America, and No Room to Swing a Cat.
tags:

Children’s Books > Science, Nature & How It Works

5. Build It So They Can Play

by: Teresa SullivanCindy SlagleT.J. HapshieDebbie BrevardVic Brevard
Release date: May 14, 2012
Number of Pages: 144
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Brimming with practical ideas, Build It So They Can Play assists physical education teachers, caregivers, and play group and recreation leaders in building adapted equipment and implementing associated activities to create a successful learning environment for students with disabilities.

Build It So They Can Play offers a range of equipment building projects, including equipment to modify participation in typical sports and recreation activities; aid with vestibular and fine motor development; and encourage audio, visual, and tactile stimulation. Every equipment project, from the simplest to the most involved, has been field tested to ensure success by the authors—all veteran adapted physical educators. Step-by-step instructions, diagrams, and detailed photos will help you accomplish each of these DIY projects. Plus, a complete list of materials and a list of necessary tools help you stay organized and save time.

Using inexpensive building supplies and found or recycled items, you can enhance your collection of adapted physical education supplies for a fraction of the cost of new equipment! Make a mobile low basketball goal with a trash can, plywood, and your screwdriver; or turn an umbrella into a sensory mobile. You can even construct your own therapy bed giving students who use wheelchairs the freedom to leave the chair without lying on the floor. And, each project includes additional ideas for use and suggestions for customizing the equipment for various abilities and purposes.

Are tight budgets forcing you to do more with less? With Build It So They Can Play, you can turn less expensive into more fun for your students. Grab your tool belt and start building a positive PE experience for all!

tags:

Children’s Books

6. Internet Adventures for Young Children: 101 Websites and Hands-on Activities

by: Catherine Halloran CookJanet McGinney PfieferJanet McGivney PfeiferJennifer E. JankeGayle S. Harvey
Release date: May 15, 1999
Number of Pages: 128
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This book contains 101 age-appropriate internet sites, which explore categories of high interest to young children. Also provided are activities to accompnay each website. These activities will engage children to use the information they learned at each site. General topics covered include: animals, art and music, education, entertainment, just for fun, geography and travel, history and government, holidays, science, and sports.
tags:

Children’s Books > Computers & Technology > Internet

7. Let’s Meet a Librarian (Cloverleaf Books TM – Community Helpers)

by: Gina BellisarioEd Myer
Release date: Aug 01, 2014
Number of Pages: 24
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Are you curious about dinosaurs? Music? Volcanoes? You’re in luck! Mr. Field is a librarian. He knows how to find information about all kinds of cool things. He shows the students in Mrs. Ríos’s class how to use the library. Let’s hear it for librarians!
tags:

Children’s Books > Education & Reference > Jobs & Careers

8. Patrick’s Dinosaurs on the Internet

by: Carol CarrickDavid Milgrim
Release date: Sep 20, 1999
Number of Pages: 32
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Patrick loves dinosaurs, and he loves looking at them on the Internet. But he has no idea that dinosaurs are looking back! One night, Flato, a friendly, freckle-faced creature, invites Patrick to travel in a fantastic spaceship to visit his dinosaur planet. That’s only the first of Patrick’s amazing adventures, which include an intergalactic soccer game and a close call with a hungry Tyrannosaurus rex. Both longtime fans and first-time readers will adore this delightful new story about Patrick, featuring the work of a distinctive new illustrator who brings his own humorous, contemporary touch to the book.
tags:

Children’s Books > Animals > Dinosaurs

9. Piano and Laylee Learn About Acceptable Use Policies (A Piano and Laylee Learning Adventure) (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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In school, Piano logs in to a game using Laylee’s password, which prompts their teacher, Miss Paige, to give a lesson on the schools Acceptable Use Policy (AUP). The class learns what an AUP is and why it is so important.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

10. Piano and Laylee Text Message (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Laylee gets a new cell phone and is excited to be able to text her good friend Piano. Unfortunately their text messages soon lead to a misunderstanding. Mrs. Dachshund and Mrs. Maltese teach Piano and Laylee about cell phone manners so that it wont happen again.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

11. Samsung Galaxy TabPro S How-to Guide

by: Simply Inc
Release date: Sep 28, 2016
Number of Pages: 535
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Learn how to do everything on your Samsung TabPro S with simple step by step instructions and large images. Popular topics include: How to set up email, Downloading an app, Troubleshooting and more.
tags:

Children’s Books

12. The Cloud: Helping Your Kid Understand Cloud Computing. (Technology Picture Books) (Volume 1)

by: Mr Shashwat SinghMr Ludirm Iahgnis
Release date: Nov 01, 2015
Number of Pages: 24
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The Cloud aims to teach the concepts of cloud computing to young audiences. After reading the beautifully illustrated pages of The Cloud, you and your kids would be able to know what is the Cloud – something which everyone keeps talking about in today’s world. The Cloud is the first book in the “Technology Picture Book” series – a one of its kind experiment intended to explain technology to today’s curious young minds. Written by Shashwat Singh and Ludirm Iahgnis.
tags:

Children’s Books > Computers & Technology

13. Using Apps and the iPad in the Classroom Grade 3-6

by: Roger Dupuy
Release date: Apr 13, 2015
Number of Pages: 96
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Create effective technology-enhanced lessons using the step-by-step directions provided in this unique resource. Each app description is labeled with handy tags, such as classroom context and other information, to help you choose the right app to meet your specific curriculum needs. Lesson ideas for both stock apps (apps already available on your device) and third-party apps (apps you can download) are provided. Both first time and tech-savvy users will find this resource an indispensable tool for creating practical, engaging lessons for their students. Correlated to the Common Core State Standards.
tags:

Children’s Books

14. Using Apps and the iPad in the Classroom Grade K-2

by: Roger Dupuy
Release date: Apr 15, 2015
Number of Pages: 96
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Create effective technology-enhanced lessons using the step-by-step directions provided in this unique resource. Each app description is labeled with handy tags, such as classroom context and other information, to help you choose the right app to meet your specific curriculum needs. Lesson ideas for both stock apps (apps already available on your device) and third-party apps (apps you can download) are provided. Both first time and tech-savvy users will find this resource an indispensable tool for creating practical, engaging lessons for their students. Correlated to the Common Core State Standards.
tags:

Children’s Books

15. The Cynja: Volume 1

by: Chase CunninghamHeather C. DahlShirow Di Rosso
Release date: Jan 18, 2014
Number of Pages: 46
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The Cynja is an illustrated story introducing kids to the awesome world of cybersecurity and technology.

Hidden deep inside our planet’s virtual world, lurking in the darkened cyber alleys of our digital neighborhoods, a new generation of bad guys has risen. Zombies, worms, botnets – all threaten our happiness and future. But there is hope. A lone warrior battles this new sinister cyber evil. He is the Cynsei.

The Cynsei is trying to keep us safe. But the guardian of all things noble in cyberspace cannot fight alone. His enemies are too numerous. If the Internet is to escape falling into darkness, the Cynsei needs help. But who would be brave enough to travel into the depths of malicious networks?

A Cynja, that’s who.

tags:

Children’s Books > Computers & Technology

16. Ada Byron Lovelace and the Thinking Machine

by: Laurie WallmarkApril Chu
Release date: Oct 13, 2015
Number of Pages: 40
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Ada Lovelace, the daughter of the famous romantic poet, Lord Byron, develops her creativity through science and math. When she meets Charles Babbage, the inventor of the first mechanical computer, Ada understands the machine better than anyone else and writes the world’s first computer program in order to demonstrate its capabilities.
tags:

Children’s Books > Computers & Technology > Programming

17. Teach Like a Techie: 20 Tools for Reaching the Digital Generation, Grades K-12

by: Lori Elliott
Release date: Jun 01, 2011
Number of Pages: 182
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The Accidental Techie (K-12) Searching for meaningful ways to integrate technology into your teaching? You can meet the digital natives on their own turf with this step-by-step guide to educational technology. Podcasts? Prezi? SMART Boards™? Blogs? No problem, with veteran teacher and Accidental Techie; Lori Elliott as your guide. Lori focuses not on bells and whistles but on simple applications that can immediately bring new relevance, energy, and enthusiasm to your classroom. Available June 2011.
tags:

Children’s Books

18. The Official ScratchJr Book: Help Your Kids Learn to Code

by: Marina Umaschi BersMitchel Resnick
Release date: Oct 30, 2015
Number of Pages: 162
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ScratchJr is a free, introductory computer programming language that runs on iPads and Android tablets. Inspired by Scratch, the wildly popular programming language used by millions of children worldwide, ScratchJr helps even younger kids create their own playful animations, interactive stories, and dynamic games.

The Official ScratchJr Book is the perfect companion to this free app and makes coding easy and fun for all. Kids learn to program by connecting blocks of code to make characters move, jump, dance, and sing.

Each chapter includes several activities that build on one another, culminating in a fun final project. These hands-on activities help kids develop computational-thinking, problem-solving, and design skills. In each activity, you’ll find:

  • Step-by-step, easy-to-follow directions
  • Ways to connect the activity with literacy and math concepts
  • Tips for grown-ups and teachers
  • Creative challenges to take the learning further

By the end of the book, kids will be ready for all sorts of new programming adventures!

tags:

Children’s Books > Computers & Technology > Programming

19. Using Google EarthTM: Bring the World into Your Classroom Levels 6-8

by: JoBea Holt
Release date: Feb 01, 2012
Number of Pages: 256
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Jumpstart your students’ global adventure that starts in their own neighborhoods. Using Google Earth: Bring the World into Your Classroom is an easy-to-implement, easy-to-facilitate teacher resource that helps integrate technology into socials studies, science, mathematics, and English language arts in a creative way. Students in grades 6–8 will create their own .kmz folders and fill them with locations that connect their own lives and to important locations and events around the world in order to build cross-curricular connections. Supporting core concepts of STEM instruction, this resource provides differentiated lessons for various learning styles, leveled activities, suggestions for flexible groupings, and is correlated to College and Career Readiness standards.

About Shell Education
Rachelle Cracchiolo started the company with a friend and fellow teacher. Both were eager to share their ideas and passion for education with other classroom leaders. What began as a hobby, selling lesson plans to local stores, became a part-time job after a full day of teaching, and eventually blossomed into Teacher Created Materials. The story continued in 2004 with the launch of Shell Education and the introduction of professional resources and classroom application books designed to support Teacher Created Materials curriculum resources. Today, Teacher Created Materials and Shell Education are two of the most recognized names in educational publishing around the world.

tags:

Children’s Books

20. Elf Help: Http://www.falala.com

by: Margie Palatini
Release date: Dec 02, 1997
Number of Pages: 32
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Alfred E. Elf thinks it`s high time Santa face the fax, weave a web, dish the disk–and welcome the new millennium in high-tech style! But what happens when the computer crashes and there`s a huge elf error? Illustrations.

tags:

Children’s Books > Computers & Technology

21. Three Little Firefighters (Turtleback School & Library Binding Edition) (Mathstart: Level 1 (Prebound))

by: Stuart J. MurphyBernice Lum
Release date: Sep 01, 2003
Number of Pages: 40
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FOR USE IN SCHOOLS AND LIBRARIES ONLY. Three young firefighters must find matching sets of buttons to complete their costumes for a parade, but should they sort them by shape, color, or size?
tags:

Children’s Books > Computers & Technology

22. The Lonely Typewriter

by: Peter AckermanMax DaltonMax Dalton
Release date: Sep 01, 2014
Number of Pages: 38
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From the duo who delighted readers with The Lonely Phone Booth comes this wonderful new book featuring a diverse family of memorable characters.

Pablo Pressman has homework to do, and Pablo will do almost anything to avoid doing his homework. But when his computer breaks down, he is desperate. His mother takes him up to the attic to discover her old typewriter. A what-writer ? asks Pablo, mystified. When his mother shows him how to strike the keys just so, and the words start to appear on paper, Pablo is delighted. And imagine his triumph when he presents his homework at school, amazing his teacher and all his friends with the story of the mechanical marvel that saved the day.

tags:

Children’s Books > Growing Up & Facts of Life > Friendship, Social Skills & School Life > Emotions & Feelings

23. Managing the Digital Classroom

by: Adam Hyman
Release date: Jan 01, 2014
Number of Pages: 75
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Effectively integrate technology into your instruction with these classroom tested standards and ideas. From using the interactive whiteboard for everyday classroom management to using a document camera to capture students’ work for their portfolios to addressing cyber bullying, this book offers strategies, lesson ideas, and management tips for optimally using a wide variety of technological tools and helping students build 21st-century skills. Includes ready-to-use classroom management templates for the SMART Board!
tags:

Children’s Books

24. Piano and Laylee and the Cyberbully (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Piano and Laylee encounter the neighborhood bully Lady while outside riding their scooter and a cyberbully inside, while playing a game online. Pianos dad, Mr. Dachshund, explains that they should deal with bullies online just like they do any other time-tell a trusted adult.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

25. 110 Amazing Apps for Education (Professional Resources)

by: Rane Anderson
Release date: Feb 01, 2012
Number of Pages: 136
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Scour through quick reference guide of academically-based apps that supplement student learning! Presented in an easy-to-use format, this resource recommends apps in all of following categories: Language Arts, Mathematics, Science, Social Studies, Cross-Curricular, Logic Puzzler, You Make It. 100 Amazing Apps for Education gives suggestions for how teachers can implement each app in the classroom and how parents can use the apps at home to extend their child’s learning. A must-have resource for anyone looking to incorporate technology into the classroom!

About Shell Education
Rachelle Cracchiolo started the company with a friend and fellow teacher. Both were eager to share their ideas and passion for education with other classroom leaders. What began as a hobby, selling lesson plans to local stores, became a part-time job after a full day of teaching, and eventually blossomed into Teacher Created Materials. The story continued in 2004 with the launch of Shell Education and the introduction of professional resources and classroom application books designed to support Teacher Created Materials curriculum resources. Today, Teacher Created Materials and Shell Education are two of the most recognized names in educational publishing around the world.

tags:

Children’s Books

26. Creating SMART Board Lessons: Yes, You Can!: Easy Step-by-Step Directions for Using SMART Notebook Software to Develop Powerful, Interactive Lessons That Motivate All Students

by: Marcia Jeans
Release date: Mar 01, 2011
Number of Pages: 80
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Wondering what to do with that interactive whiteboard in the classroom? This book will help teachers master the essentials of SMART Notebook software so they can produce content-rich, interactive lessons that will get all students excited about learning. Includes step-by-step directions with annotated screenshots, plus a DVD with easy-to-follow instructional videos and hands-on practice files. It’s like having a personal technology specialist to guide teachers in creating their most engaging lessons yet! For use with Grades K-8.
tags:

Children’s Books

27. Piano and Laylee Go Online (A Piano and Laylee Learning Adventure) (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Two puppies, Piano and Laylee, meet and become fast friends. While playing an online computer game at Laylee’s house, Piano and Laylee learn, with the help of their moms, that staying safe online is just like staying safe in their community.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

28. Piano and Laylee Help a Copycat Become a Creative Cat (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Coco the cat is making a birthday card on the computer, but shes using a picture that someone else made. Piano and Laylee remind Coco about the fair use rules they learned in school and help Coco go from being a copycat to a creative cat.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

29. 101 Games for Self-Esteem

by: Jenny MoselyHelen Sonnett
Release date: Mar 01, 2007
Number of Pages: 144
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DD-400550 Unlock your students’ full potential with this collection of innovative games designed to promote self-esteem. Students will learn how to relate to one another, and feel more positive about themselves while having fun playing these games. These classroom-tested activities are organized thematically (such as games with music or physical activity) and can be played in pairs or groups in the classroom or outside. 144 pages.
tags:

Self-Help > Self-Esteem

30. Creating SMART Board Lessons: Yes, You Can! (2nd Edition)

by: Marcia Jeans
Release date: Dec 01, 2013
Number of Pages: 76
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This 2nd edition of this best-selling resource will help teachers master the essentials of SMART Notebook software so they can produce content-rich, interactive lessons that will get all students excited about learning. Includes step-by-step directions with annotated screenshots—updated for SMART Notebook 11—plus easy-to-follow instructional videos and hands-on practice files. It’s like having a personal technology specialist to guide teachers in creating their most engaging lessons yet!
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Last updated: Monday, December 5, 2016 4:11 AM