Bestselling Computers & Technology Books for 6 Year Olds

Here are the top 30 bestselling computers & technology books for 6 year olds. Please click Read Review to read book reviews on Amazon. You can also click Find in Library to check book availability at your local library. If the default library is not correct, please follow Change Local Library to reset it.

1. Ada’s Ideas: The Story of Ada Lovelace, the World’s First Computer Programmer

by: Fiona Robinson
Release date: Aug 02, 2016
Number of Pages: 40
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Ada Lovelace (1815–1852) was the daughter of Lord Byron, a poet, and Anna Isabella Milbanke, a mathematician. Her parents separated when she was young, and her mother insisted on a logic-focused education, rejecting Byron’s “mad” love of poetry. But Ada remained fascinated with her father and considered mathematics “poetical science.” Via her friendship with inventor Charles Babbage, she became involved in “programming” his Analytical Engine, a precursor to the computer, thus becoming the world’s first computer programmer. This picture book biography of Ada Lovelace is a compelling portrait of a woman who saw the potential for numbers to make art.
tags:

Children’s Books > Computers & Technology > Programming

2. DK Workbooks: Computer Coding

by: DK
Release date: Aug 18, 2014
Number of Pages: 40
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Take kids from browsing to building with DK Workbooks: Computer Coding. Created for children ages 6–9, this highly visual workbook builds basic programming skills using Python, a free computer coding program and language available for download.

Perfect for beginner coders, DK Workbooks: Computer Coding explains how computer coding works and teaches kids how to complete simple coding actions with clear, step-by-step instructions and fun pixel art. All they need is a desktop or laptop, and an internet connection to download Python 3.

From creating lists to solving math problems to controlling a robot in a maze, young coders will learn how to think like a computer. Kids can even test their coding knowledge with written quizzes at the end of each section and a glossary at the back of the book.

Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK’s computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

tags:

Children’s Books > Computers & Technology > Programming

3. Women Who Launched the Computer Age (You Should Meet)

by: Laurie CalkhovenAlyssa Petersen
Release date: Sep 06, 2016
Number of Pages: 48
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Meet the women who programmed the first all-electronic computer and built the technological language kids today can’t live without in this fascinating, nonfiction Level 3 Ready-to-Read, part of a new series of biographies about people “you should meet!”

In 1946, six brilliant young women programmed the first all-electronic, programmable computer, the ENIAC, part of a secret World War II project. They learned to program without any programming languages or tools, and by the time they were finished, the ENIAC could run a complicated calculus equation in seconds. But when the ENIAC was presented to the press and public, the women were never introduced or given credit for their work. Learn all about what they did and how their invention still matters today in this story of six amazing young women everyone should meet!

A special section at the back of the book includes extras on subjects like history and math, plus interesting trivia facts about how computers have changed over time. With the You Should Meet series, learning about historical figures has never been so much fun!

tags:

Children’s Books > Computers & Technology > Programming

4. Then & Now: A Journey through the History of Machines

by: Santiago BeascoaEduard Altarriba
Release date: Aug 02, 2016
Number of Pages: 44
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Hop into a time machine and go back to an era before e-mail, iPhones, and electric cars. From our great-grandparents’ day to today, a huge evolution and revolution in modes of communication, transportation, and entertainment has taken place. Then & Now teaches kids about the “good old days” when music had to be physically purchased, flying was rare, and messages were hand-delivered—and encourages them to ponder their own technological future. A fun, graduated format clearly shows the transformation of machines through the ages and offers plenty of fun illustrations and facts.
 
tags:

Children’s Books > Science, Nature & How It Works > Electricity & Electronics

5. Steve Jobs (Rookie Biographies)

by: Joanne Mattern
Release date: Jan 15, 2013
Number of Pages: 32
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This fact-filled Rookie Read-About Biography book introduces the youngest readers to Steve Jobsthe innovative force behind Apple Computers. Colorful photos and very simple text encourage children to read on their ownas they learn about the man who helped change the way people work and live every day.
tags:

Children’s Books > Computers & Technology

6. What’s Inside My Computer? (Lightning Bolt Books – Our Digital World)

by: Christine Zuchora-Walske
Release date: Aug 01, 2015
Number of Pages: 32
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People use many kinds of computers. There are desktop computers, laptops, tablets, smartphones, and even some toys and cameras. Do you know what parts are similar in all computers? Or how these parts work together? Read this book to find out!
tags:

Children’s Books > Computers & Technology

7. How Can I Be a Good Digital Citizen? (Lightning Bolt Books – Our Digital World)

by: Christine Zuchora-Walske
Release date: Aug 01, 2015
Number of Pages: 32
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Using the Internet can be an exciting adventure. But it is important to use it safely. How can you use computers responsibly? And how can you be a good digital citizen? Read this book to find out!
tags:

Children’s Books > Computers & Technology > Internet

8. Make: Volume 46: Hack Your Ride (Make: Technology on Your Time)

by: Jason Babler
Release date: Aug 06, 2015
Number of Pages: 116
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Hack your ride! In this volume of Make:, you’ll find a 21-page special section on connected cars. You’ll also see the world’s cutest go-kart, DIY electric vehicles, 12 bike mods, and learn about custom dashboard computing. And if you can’t wait for the upcoming movie, build yourself a working, Star Wars-inspired, BB-8 droid! This issue also features skill builders on spray paint, choosing the right battery, and working with sheet metal and rivets. On top of that, you’ll find 40 projects, including:

  • A 3D-printed RC race car
  • The million-color flashlight
  • Water balloon cannon
tags:

Children’s Books > Science, Nature & How It Works > Electricity & Electronics

9. Computer Activities Through the Year

by: Susan L. Gimotty
Release date: Nov 03, 2004
Number of Pages: 144
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Book Details:

  • Format: Paperback
  • Publication Date: 5/1/2001
  • Pages: 144
tags:

Children’s Books > Computers & Technology

10. How Do Computers Talk to One Another? (Lightning Bolt Books – Our Digital World)

by: Melissa Abramovitz
Release date: Aug 01, 2015
Number of Pages: 32
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The Internet connects computers across the world. You may have used it to surf the web or e-mail your friends. But how does it work? How can it send information around the globe? Read this book to find out!
tags:

Children’s Books > Computers & Technology > Internet

11. Make: Volume 48 Desktop Fabrication: Fab Factory

by: Rafe Needleman
Release date: Nov 21, 2015
Number of Pages: 116
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Presenting the Ultimate Guide to Desktop Fabrication. With 39 machines tested and reviewed, this issue will help you find your next 3D printer, CNC, or vinyl cutter. In this issue, you’ll:

  • Find great things to make on a CNC router or laser cutter
  • Learn all about the cool materials you can use in a 3d printer
  • See some fantastic endmills to use in your CNC machining projects
  • Build your own DIY clock, drip coffee stand, and mechanical iris
tags:

Children’s Books > Science, Nature & How It Works > How Things Work

12. What Is Computer Coding? (Lightning Bolt Books – Our Digital World)

by: Mary K. Pratt
Release date: Aug 01, 2015
Number of Pages: 32
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Computers cannot understand human languages such as English. Instead they follow instructions written in special codes. Computer programmers use these codes to design video games and computer programs. How does computer coding work? Read this book to find out!
tags:

Children’s Books > Computers & Technology > Programming

13. What Are Programs and Apps? (Lightning Bolt Books – Our Digital World)

by: L. E. Carmichael
Release date: Aug 01, 2015
Number of Pages: 32
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Programs and apps make computers useful. They let you do homework on laptops. They let you play games on smartphones and tablets. What programs and apps are the most important? Who makes them? Read this book to find out!
tags:

Children’s Books > Computers & Technology > Entertainment & Games

14. 25 Common Core Math Lessons for the Interactive Whiteboard: Grade 1: Ready-to-Use, Animated PowerPoint Lessons With Practice Pages That Help Students Learn and Review Key Common Core Math Concepts

by: Steve Wyborney
Release date: Jan 01, 2014
Number of Pages: 96
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Math becomes much more fun and engaging with this collection of animated PowerPoint lessons and companion practice sheets. Each lesson focuses on a key math skill, teaching it step-by-step through simple animation and repeated practice. Students then get to hone the skill they just learned through three leveled reproducible worksheets, designed to reach every student. A great way to meet the Common Core State Standards for Mathematics and get ready for assessments! For use with Grade 1.
tags:

Children’s Books

15. The Computer from A to Z (Alphabasics)

by: Bobbie Kalman
Release date: Dec 01, 1998
Number of Pages: 32
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Lavishly illustrated with artwork and amazing photographs, Alphabasics are a combination of ABC books and picture dictionaries. Each book names an object for each letter and gives fascinating information on topics that are fresh and appealing to children.– an entire page explores one subject and its related topics– lavish illustrations and photographs help provide further information– entertaining and informative factsWhy are computer problems called “bugs?” One story says that a computer operator found a moth inside a computer that was not working properly and so called the problem a “bug.” Computer language and “byte-sized” facts are explained in this easy-to-read book that children will enjoy. ‘J’ for jargon provides a fun activity of matching slang words, like crash, with their meaning. Full-color photos of children working with computers accompany simple text that deals with: — e-mail– hardware– the internet– virtual reality, and more!
tags:

Children’s Books > Computers & Technology

16. Barbie.com: Kitty’s Surprise (Step-Into-Reading, Step 3)

by: Barbara RichardsS.I. International
Release date: Jun 15, 1999
Number of Pages: 48
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Michelle and Amy are out of school for the summer. As they begin their summer adventures, Michelle notices Marshmallow, her cat, behaving oddly. The girls turn to Barbie for help, stepping through their computer into Barbie’s world. Will Barbie know the reason for Marshmallow’s mysterious behavior? This is the second book in a series of three., , Mile 3 books feature longer sentences and more complex plotlines for the increasingly confident reader.,
tags:

Children’s Books > Animals > Cats

17. When Charlie McButton Lost Power

by: Suzanne CollinsMike Lester
Release date: Mar 24, 2005
Number of Pages: 32
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When a thunderstorm knocks out the electricity, Charlie McButton’s whole tech empire comes tumbling down. He needs batteries–FAST. But the only batteries are inside his baby sister’s beloved talking doll.Will he resort to desperate measures, and cause his sister to have a meltdown of her own? Or will he snap out of his computer craze long enough to realize sisters can be fun, even without batteries?

The wacky illustrator of A Is for Salad and the author of the highly acclaimed fantasy novel Gregor the Overlander team up for a most timely picture book that will crack up your favorite computer addict.

tags:

Children’s Books > Computers & Technology

18. Piano and Laylee and the Cyberbully (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Piano and Laylee encounter the neighborhood bully Lady while outside riding their scooter and a cyberbully inside, while playing a game online. Pianos dad, Mr. Dachshund, explains that they should deal with bullies online just like they do any other time-tell a trusted adult.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

19. The Internet (How It Works)

by: Meg Greve
Release date: Aug 01, 2014
Number of Pages: 26
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The Internet
tags:

Children’s Books > Computers & Technology > Internet

20. How the Internet Works (Discovering How Things Work)

by: Jennifer SwansonGlen Mullaly
Release date: Aug 01, 2011
Number of Pages: 32
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tags:

Children’s Books > Computers & Technology > Internet

21. How Do Video Games Work? (Lightning Bolt Books Our Digital World)

by: L E Carmichael
Release date: Oct 01, 2015
Number of Pages: 32
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“Young readers will love this exciting, in-depth yet accessible look at how video games work and how they are made.”–
tags:

Children’s Books > Computers & Technology > Entertainment & Games

22. The History of the Computer (Inventions that Changed the World)

by: Elizabeth Raum
Release date: Sep 26, 2007
Number of Pages: 32
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How big were the first computers? What jobs were computers used for in the past? When was the World Wide Web invented? Take a journey through time and discover the amazing history of the computer!
tags:

Children’s Books > Computers & Technology

23. Piano and Laylee Text Message (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Laylee gets a new cell phone and is excited to be able to text her good friend Piano. Unfortunately their text messages soon lead to a misunderstanding. Mrs. Dachshund and Mrs. Maltese teach Piano and Laylee about cell phone manners so that it wont happen again.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

24. Piano and Laylee Help a Copycat Become a Creative Cat (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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Coco the cat is making a birthday card on the computer, but shes using a picture that someone else made. Piano and Laylee remind Coco about the fair use rules they learned in school and help Coco go from being a copycat to a creative cat.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

25. Piano and Laylee Learn About Acceptable Use Policies (A Piano and Laylee Learning Adventure) (Piano and Laylee Learning Adventures)

by: Carmela N. Curatola KnowlesEmily Lewellen
Release date: Jun 15, 2011
Number of Pages: 40
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In school, Piano logs in to a game using Laylee’s password, which prompts their teacher, Miss Paige, to give a lesson on the schools Acceptable Use Policy (AUP). The class learns what an AUP is and why it is so important.

ISTE is excited to announce our first books for early readers! The titles in the Piano and Laylee Learning Adventures Series are invaluable resources for educators and parents wanting to introduce digital citizenship concepts to children aged 5-9. Designed to be read to and shared with early readers, the books follow the adventures of two adorable puppies who learn how to be safe and responsible when using technology. These books are perfect for classroom lessons on digital citizenship or for starting conversations at home. Charming, full-color illustrations help children grasp even the more difficult concepts.

Topics include:

Digital citizenship
acceptable use policy
online safety

The International Society for Technology in Education (ISTE) is the trusted source for professional development, knowledge generation, advocacy and leadership for innovation. ISTE is the premier membership association for educators and education leaders engaged in improving teaching and learning by advancing the effective use of technology in PK-12 and teacher education. Home of the National Educational Technology Standards (NETS), the Center for Applied Research in Educational Technology (CARET), and ISTE’s annual conference (formerly known as the National Educational Computing Conference, or NECC), ISTE represents more than 100,000 professionals worldwide. We support our members with information, networking opportunities, and guidance as they face the challenge of transforming education.

Some of the areas in which we publish are:
-Web. 2.0 in the classroom-RSS, podcasts, and more
-National Educational Technology Standards (NETS)
-Professional development for educators and administrators
-Integrating technology into the classroom and curriculum
-Safe practices for the Internet and technology
-Educational technology for parents

tags:

Children’s Books > Computers & Technology

26. Computer Clues (Pee Wee Scouts)

by: Judy Delton
Release date: Sep 08, 1998
Number of Pages: 128
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The Pee Wees are entering cyberspace! The scouts are earning their computer badges, and that means lots of fun–and lots of surprises–are in store. From surfing the Web to sending e-mail to going on a cyber treasure hunt, the online adventures keep getting better and better. And when Molly receives an e-mail message from a secret admirer, she and Mary Beth have an exciting computer mystery to solve.
tags:

Children’s Books > Computers & Technology

27. Kids’ Computer Creations: Using Your Computer for Art & Craft Fun (Williamson Kids Can Books)

by: Carol Sabbeth
Release date: Sep 01, 1995
Number of Pages: 160
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Here’s an upbeat, productive and educational solution to encouraging children’s creativity in the computer age. As kids make everything from crafts to art, they will also discover the remarkable versatility of their computers–and the even more remarkable results of combining their own hands-on artistic instincts with computer capabilities. Illustrations.
tags:

Children’s Books > Arts, Music & Photography

28. Eagle Eyes: A Child’s Guide to Paying Attention

by: Jeanne Gehret MA
Release date: Jun 01, 1991
Number of Pages: 40
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Through its young protagonist, Ben, this story teaches kids about Attention Deficit Disorder (ADD) and how to overcome it.
tags:

Children’s Books > Growing Up & Facts of Life > Friendship, Social Skills & School Life > Special Needs

29. Steve Jobs & Steve Wozniak: Geek Heroes Who Put the Personal in Computers (Getting to Know the World’s Greatest Inventors & Scientists)

by: Mike VeneziaMike Venezia
Release date: Mar 01, 2010
Number of Pages: 32
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These books are without a doubt the definitive and most entertaining biographies of scientists for young readers. Author and artist Mike Venezia provides hilarious, cartoon-style illustrations to complement his easy-to-read text and full-color reproductions of the scientists’ sketches and notebooks.
tags:

Children’s Books > Biographies > Science & Technology

30. Starter Award in ICT: On Track (Cambridge International Examinations)

by: Jill JessonGraham Peacock
Release date: Jun 26, 2003
Number of Pages: 62
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Starter Award in ICT: On Track is one of three titles focusing on ICT for primary school children. Starter Award in ICT: On Track introduces students to more advanced concepts of ICT. Using illustrations and screen displays, it builds on keyboard skills and basic routines such as email, handling data, spreadsheet management, handling images and using the Internet. Features include: . clear step-by-step instruction in use of computer applications . stimulating activities . easy-to-follow format The book can be used in the classroom and at home, and includes additional guidance for helpers.
tags:

Children’s Books > Computers & Technology

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Last updated: Monday, December 5, 2016 4:54 AM

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