Best Computers & Technology Books for 10 Year Olds

Here are the top 30 computers & technology books for 10 year olds. Please click Read Review to read book reviews on Amazon. You can also click Find in Library to check book availability at your local library. If the default library is not correct, please follow Change Local Library to reset it.

1. Tools of Navigation: A Kid’s Guide to the History & Science of Finding Your Way

by: Rachel Dickinson
Release date: Jul 01, 2005
Number of Pages: 160
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Children will learn all about inventions: their inventors, the way they changed history, and their evolution over centuries, through the activities and anecdotes provided in this interactive series.
 
Travel through the past and into the future to explore the history of human navigation, from the crude maps of early explorers to the satellite-based Global Positioning System (GPS) of today. This guide to learning about geography, trade routes over land and sea, and navigational tools and people who used them, is supplemented with 15 hands-on projects and educational activities to expand world view and build navigational confidence.
tags:

Children’s Books > History > Exploration & Discovery

2. Literacy Lessons for a Digital World: Using Blogs, Wikis, Podcasts, and More to Meet the Demands of the Common Core

by: Jamie DiamondMeg Gaier
Release date: Jan 01, 2014
Number of Pages: 144
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A language arts and math teacher have teamed together to create technology-rich lessons that teach the key literacy skills and strategies demanded by the CCSS in a highly motivating way. Use digital storytelling to retell myths, go on a geometry scavenger hunt, create a travel ?commercial” for a historical place, and so much more. Tap into the power of wikis to facilitate literature discussions, build background knowledge with inquiry circles in science, collect practical applications of math concepts, present research on history topics?and that’s just the beginning! With model lessons and dozens of lesson ideas for every content area, how-to’s for getting started with the technology, assessment tips, and student samples on the enclosed CD, you’ll find everything you need to teach with technology today! For use with Grades 5 & Up.
tags:

Children’s Books

3. Firestorm (2099)

by: John Peel
Release date: Jun 01, 2000
Number of Pages: 160
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Firestorm (2099)
tags:

Children’s Books > Computers & Technology

4. Revolution (2099, #4)

by: John Peel
Release date: Mar 01, 2000
Number of Pages: 160
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Tension mounts and events spiral as chaos spreads from the depths of the Underworld to the ultra-secure prison on Ice. No one can stop the revolution – they can only hope to survive it.
tags:

Children’s Books > Computers & Technology

5. The Golden Porkchop: A Role-Playing Adventure (An Unofficial Minecraft eBook)

by: Yerahmeel “NightSpawn” V.
Release date: Aug 12, 2015
Number of Pages: 246
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The Golden Porkchop is a funny first-person narrative adventure where you (the player) are the protagonist of the story. Unlike your regular story book, the ending of this book depends on the choices you make as the story progress.

The book has three main endings: The Best End, The Good End, and The Normal End (Meh!). There are also a couple of bad endings which means you either failed to progress with the story, or ultimately failed at the end.

Don’t forget to share the book with your friends and track their adventure!

Can you complete the story and know the three main endings, or will you give up once you got the bad end?

WARNING:
The pages on the preview are randomized. It will not make sense unless you proceed with the story accordingly.

tags:

Children’s Books

6. Learn to Program with Small Basic: An Introduction to Programming with Games, Art, Science, and Math

by: Majed MarjiEd Price
Release date: May 02, 2016
Number of Pages: 344
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Small Basic is a free, beginner-friendly programming language created by Microsoft to inspire kids to learn to program. Based on BASIC, which introduced programming to millions of first-time PC owners in the 1970s and 1980s, Small Basic is a modern language that makes coding simple and fun.

Learn to Program with Small Basic brings code to life and introduces you to the empowering world of programming. You’ll master the basics with simple activities like displaying messages and drawing colorful pictures, and work your way up to programming playable games! You’ll learn how to:

  • Store and manipulate data with variables
  • Process user input to make interactive programs
  • Use if/else statements to make decisions
  • Create loops to automate repetitive code
  • Break up long programs into bite-sized subroutines

Inside, you’ll find hands-on projects that will challenge and inspire you. You’ll command a turtle to draw shapes, program magical moving text, solve all kinds of math problems, help a knight slay a fearsome dragon, and more! Each chapter ends with extra practice examples so you can take your programming skills to the next level!

tags:

Children’s Books > Computers & Technology > Programming

7. Urban Outlaws

by: Peter Jay Black
Release date: Oct 07, 2014
Number of Pages: 288
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Deep beneath the city live five extraordinary kids: world-famous hacker Jack, gadget geek Charlie, free runner Slink, communications chief Obi, and decoy expert Wren. Orphans bonded over their shared sense of justice, the kids have formed the Urban Outlaws, a group dedicated to outsmarting criminals and handing out their stolen money through Random Acts of Kindness (R.A.K.s).

But the kids find themselves in serious trouble when they’re caught in an epic battle to control Proteus, a genius super-computer. Proteus can crack any code in the world-and steal top-secret documents in nanoseconds. It’s down to the Urban Outlaws to use their guile, guts, and skill to destroy the computer, avert world domination . . . and stay alive.

Don’t miss the global launch of this debut series from Peter Jay Black-the perfect mix of explosive action, cool technology, and characters with lots of heart.

tags:

Children’s Books > Growing Up & Facts of Life > Family Life > Orphans & Foster Homes

8. The Computer’s Nerd

by: W. Royce Adams
Release date: Apr 10, 2002
Number of Pages: 142
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Bullied and mistreated by three schoolmates, Arthur thinks his new computer contains a strange program called The Game that will allow him to get even with his tormentors without their knowing. Forced to keep The Game a secret, Arthur finds himself caught in a growing web of lies and deceit. Then The Game begins to get dangerous, and Arthur questions how far he is willing to go to get revenge on his bullies. The story contains a a useful message for dealing with bullies at elemenary schools.
tags:

Children’s Books > Growing Up & Facts of Life > Friendship, Social Skills & School Life > Bullies

9. A Kid’s Guide to Creating Web Pages for Home and School

by: Benjamin Selfridge
Release date: Jan 01, 2008
Number of Pages: 128
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Most students are familiar with the Web, but few are familiar with the primary underlying technology that makes it possible: HTML. A Kid’s Guide to Creating Web Pages for Home and School is designed for those who have grown up with computers and want to move beyond the basics of “canned” Web 2.0 applications.

Written by a kid for kids, this book leads students step-by-step through the basic functionalities of HTML, all with an inquisitive, friendly tone that encourages experimentation. Each section focuses on a specific project and includes sample computer screens to demonstrate the basic site being developed.

Once practiced and learned, the individual projects and lessons are integrated into a single Web site that can be published on the Web. Also included are more advanced techniques for Web page design, including sound, animation, and the uses of Javascript, Java, and Flash, as well as off- and online resources for readers to investigate.

tags:

Children’s Books > Growing Up & Facts of Life > Friendship, Social Skills & School Life > School

10. 25 Timeless Minecraft Riddles

by: Yerahmeel “NightSpawn” V.
Release date: Apr 21, 2015
Number of Pages: 58
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Want to test your knowledge and familiarity of the game Minecraft? Do you love riddles and guessing games? Then this book is for you!

This book contains riddles designed to test your knowledge and familiarity of the game “Minecraft” as well as your skills in analysis and critical thinking. Having a broad mind can help you all the way.

This book contains beautiful Minecraft images, scenery, and wonderful poetry that will rekindle your love of Minecraft and encourage you to make a poem or riddle of your own.
Every riddle is answered by “what” and “why” at the end of the book.

– Book 1 to the “Timeless Minecraft Riddles” series.

tags:

Children’s Books

11. Ada’s Ideas: The Story of Ada Lovelace, the World’s First Computer Programmer

by: Fiona Robinson
Release date: Aug 02, 2016
Number of Pages: 40
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Ada Lovelace (1815–1852) was the daughter of Lord Byron, a poet, and Anna Isabella Milbanke, a mathematician. Her parents separated when she was young, and her mother insisted on a logic-focused education, rejecting Byron’s “mad” love of poetry. But Ada remained fascinated with her father and considered mathematics “poetical science.” Via her friendship with inventor Charles Babbage, she became involved in “programming” his Analytical Engine, a precursor to the computer, thus becoming the world’s first computer programmer. This picture book biography of Ada Lovelace is a compelling portrait of a woman who saw the potential for numbers to make art.
tags:

Children’s Books > Computers & Technology > Programming

12. Computer Crafts for Kids

by: Margy KuntzKuntzAnn Kuntz
Release date: Jan 01, 1994
Number of Pages: 116
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A mother and daughter writing team offers an ideal introduction to the personal computer. As children focus on creating the many colorful and functional crafts that fill these pages, they learn the basics of working with a word processor paint and draw program, All the crafts can be created using Microsoft Word 6.0 for Windows and a few simple materials.
tags:

Arts & Photography

13. Cool Tech

by: DK Publishing
Release date: Jul 18, 2011
Number of Pages: 128
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Cool Tech is a thrilling journey through the physical side of the virtual world.

Marvel at the technology that keeps you connected, from the ships installing lines deep in the ocean, the robots locating wire breaks, the satellites beaming signals across the earth, the teams retrieving and splicing lines together, to the servers directing and feeding internet traffic around the world. Plus, take a look back at the history of the internet, exploring the people and inventions that led to its creation and tour a virtual museum to see how the technology has progressed over the years changing the lives of ordinary people everywhere.

tags:

Children’s Books > Computers & Technology > Internet

14. Home Page: An Introduction to Web Page Design (First Book)

by: Christopher Lampton
Release date: Apr 01, 1997
Number of Pages: 63
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This highly praised series of books has been in print since the 1950s (launched originally by Franklin Watts himself). Today’s First Books provide engaging, in-depth introductions to subjects in all areas of the middle-grade curriculum, including science, social studies, and the arts.Illustrated with color and historical photography and art, each First Book is chaptered, includes an index, a for-further-reading list and, where appropriate, a glossary and original maps.
tags:

Children’s Books > Computers & Technology > Internet

15. The Nexi Robot (Great Idea)

by: Toney Allman
Release date: Aug 01, 2009
Number of Pages: 48
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Nexi is one of a team of four small humanoid robots that have mobility, dexterity and ‘social’ communication skills.
tags:

Children’s Books > Computers & Technology > Hardware & Robotics

16. One Hand Typing and Keyboarding Manual: With Personal Motivational Messages From Others Who Have Overcome

by: Lilly Walters
Release date: Jun 13, 2014
Number of Pages: 66
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How to type with one hand on a normal keyboard. For the right or left hand.
tags:

Children’s Books

17. Online Kids: A Young Surfer’s Guide to Cyberspace

by: Preston Gralla
Release date: Aug 02, 1996
Number of Pages: 288
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Cyberspace is the place for fun, facts, and fantastic adventures

Surf’s up in cyberspace! So grab your (key)board and catch the computer wave with this user-friendly, jam-packed guide and activity book. Online Kids will get you wired with complete information on the coolest sites online. Where else can you go to talk hoops with Michael Jordan, e-mail the president, travel to ancient civilizations, or get help with your science homework from a real scientist? From the NASA Shuttle Web to Walt Disney World, from the World Wide Web of Sports to the National Geographic Society, Online Kids tells you where it is and how to get there—including a special Coolness Index for each site.

You’ll also find step-by-step instructions for great online activities:

  • Make a fun-filled science museum at home
  • Create an up-to-date space shuttle mission log
  • Put together a personalized birthday photo collage
  • Design your own awesome Web page, and more
  • You’ll also find advice on choosing the right online service, navigating the World Wide Web, sending e-mail, and keeping safe online.
tags:

Children’s Books > Computers & Technology > Internet

18. Pee Wee Scouts: Computer Clues

by: Judy Delton
Release date: Jan 25, 2012
Number of Pages: 131
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The Pee Wees are entering cyberspace! The scouts are earning their computer badges, and that means lots of fun–and lots of surprises–are in store. From surfing the Web to sending e-mail to going on a cyber treasure hunt, the online adventures keep getting better and better. And when Molly receives an e-mail message from a secret admirer, she and Mary Beth have an exciting computer mystery to solve.

From the Trade Paperback edition.

tags:

Children’s Books > Computers & Technology

19. Profiles #3: Tech Titans

by: Carla Killough McClafferty
Release date: Jan 01, 2013
Number of Pages: 144
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Full-color series-six bios in one!

It takes more than one person to bring about change and innovation. Explore the lives of the people who have had a huge impact on technology today. So much more than just your typical biography, PROFILES: TECH TITANS focuses on six of the most prominent figures in the technological world. This book includes all of the biographical information kids need to know (background, family, education, accomplishments, etc.) about Bill Gates, Steve Jobs, Mark Zuckerberg, Larry Page, Sergey Brin, and Jeff Bezos–the men behind Windows, Apple, Facebook, Google, and Amazon! Photographs and quotes will be interwoven throughout the text.

tags:

Children’s Books > Computers & Technology

20. Thinking Out Loud on Paper: The Student Daybook as a Tool to Foster Learning

by: Lil BrannonSally GriffinKaren HaagAnthony IannoneCynthia UrbanskiShana Woodward
Release date: Jan 10, 2008
Number of Pages: 160
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Not to be confused with a daily-planner daybook that organizes time, the student daybook helps organize thoughts-across time, across subject areas. It helps learners build lasting connections between reflection and application, in-school content and out-of-school life, even last week’s lesson and this week’s. In other words, it’s not just a place to jot down ideas, but a place where real learning happens. Thinking Out Loud on Paper helps you understand the power of the student daybook and offers ready-to-use lessons to make the most of it.
Fostering deeper, more critical thinking, offering a place to process content and new ideas, and reinforcing the importance of students’ own thoughts are just some of the many important reasons to implement the daybook. Thinking Out Loud on Paper goes well beyond rationales to provide ready-to-use lessons that help you get started and succeed, including classroom-tested, research-based daybook strategies for:
  • helping students get started with daybooks
  • organizing for a variety of teaching and learning styles
  • sustaining daybooks through meaningful invitations and instruction
  • evaluating and assessing student thinking
  • using computers as part of your teaching
  • conducting teacher research.
Meanwhile, Theory Connection Boxes, broken out by grade level, connect the theory behind student daybooks directly to effective classroom practices specified in the book, while abundant examples from real daybooks show you what kind of results you and your students can achieve.
Teach students that their thoughts matter and that their thinking is as important as their responses. Read Thinking Out Loud on Paper and the advice of the many teachers in it who have raised expectations of how deeply kids can learn. You’ll soon see the student daybook is an effective way to support your teaching by giving students a space to consider what they’ve learned in personal, authentic ways that create new, stronger connections than ever.
tags:

Children’s Books

21. 3-D Engineering: Design and Build Your Own Prototypes (Build It Yourself)

by: Vicki V. MayAndrew Christensen
Release date: Nov 17, 2015
Number of Pages: 128
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How did somebody come up with the idea for bridges, skyscrapers, helicopters, and nightlights? How did people figure out how to build them?

In 3D Engineering: Design and Build Your Own Prototypes, young readers tackle real-life engineering problems by figuring out real-life solutions. Kids apply science and math skills to create prototypes for bridges, instruments, alarms, and more. Prototypes are preliminary models used by engineers—and kids—to evaluate ideas and to better understand how things work.

Engineering design starts with an idea. How do we get to the other side of the river? How do we travel long distances in short periods of time? Using a structured engineering design process, kids learn how to brainstorm, build a prototype, test a prototype, evaluate, and re-design. Projects include designing a cardboard chair to understand the stiffness of structural systems and designing and building a set of pan pipes to experiment with pitch and volume.

Creating prototypes is a key step in the engineering design process and prototyping early in the design process generally results in better processes and products. 3D Engineering gives kids a chance to figure out many different prototypes, empowering them to discover the mechanics of the world we know.

tags:

Children’s Books > Arts, Music & Photography > Architecture

22. Blackout (Urban Outlaws)

by: Peter Jay Black
Release date: Jun 02, 2015
Number of Pages: 305
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The world’s most lethal computer virus has been unleashed into cyberspace, and now the Urban Outlaws-five tough kids dedicated to justice-must destroy it. Leader Jack knows that they have to shut it down before it throws the world into chaos. But how can he find a virus that might be anywhere, and everywhere?

Then the team meets Hector, an insanely talented hacker who even impresses Jack. The Urban Outlaws need his help, but can they trust him? It’s a risk that could mean winning big, or losing everything. . . .

This sensational sequel has all the makings of a blockbuster movie: non-stop action, cutting edge technology, and a high-stakes plot. But at the heart of this thrill ride is the story of five gutsy kids who will do anything to save the world-and protect each other.

tags:

Children’s Books > Computers & Technology

23. Computer Fun for Everyone: Great Things to Do and Make with Any Computer

by: Elin Kordahl SaltveitMark Saltveit
Release date: Aug 25, 1998
Number of Pages: 128
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The fast, fun way to become a computer whiz!

Do you love drawing, writing, or just playing games? Now you can have an even better time doing them on your computer. With the amazing activities in this book, you can become a spy, a newspaper reporter, even a comic book illustrator. And you can do it on any computer.

With the click of a mouse and this fun-filled book, you will be able to draw pictures and create graphics, design books and a newspaper, exchange secret codes and write stories with your friends, and more—all without buying any special programs!

You can also learn how to:

  • Publish your own newspaper—complete with pictures
  • Print play money (don’t try to spend it!)
  • Create mazes, puzzles, and word games
  • Invent all sorts of new computer projects of your own
  • Draw maps for treasure hunts
  • Chat with your friends through circular E-mail
  • And more!

So what are you waiting for? Start having more fun with your computer today!

tags:

Children’s Books > Arts, Music & Photography > Art

24. Cool Careers for Girls in Computers (Cool Careers for Girls Series)

by: Ceel PasternakLinda Thornburg
Release date: Jan 01, 1999
Number of Pages: 121
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Features such jobs as software engineer, systems analyst, network administrator, and sales and marketing executive.
tags:

Children’s Books > Computers & Technology

25. Engage the Brain: Games, Grade Five

by: Marcia L. Tate
Release date: Feb 28, 2008
Number of Pages: 96
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These exciting new resources offer fun, innovative games covering all the content areas. Based on the most recent brain research, the games engage students in becoming active, motivated learners.
tags:

Children’s Books > Education & Reference > Study Aids > Children’s General Study Aids

26. The Flinkwater Factor (The Flinkwater Chronicles)

by: Pete Hautman
Release date: Sep 01, 2015
Number of Pages: 256
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Ginger must save her high-tech hometown from robots gone rogue in this hilariously quirky science fiction novel from National Book Award–winning author Pete Hautman.

Welcome to Flinkwater, Iowa, home of the largest manufacturer of Articulated Computerized Peripheral Devices in the world. If you own a robot, it probably came from Flinkwater.

Meet Ginger Crump, the plucky, precocious (and somewhat sarcastic) genius who finds herself in the middle of a national emergency when Flinkwater’s computers start turning people into vegetables. Mental vegetables, that is. In Ginger’s words, they’ve been “bonked.”

When Ginger’s father is bonked, she recruits her self-declared future husband, boy genius Billy George, to help her find the source of the bonkings. Soon they’re up against a talking dog, a sasquatch, and a zombie, while Flinkwater is invaded by an army of black SUVs led by the witless-but-dangerous Agent Ffelps from Homeland Security. Can Ginger get to the bottom of the bonkings, or will computer chaos reign forever?

tags:

Children’s Books > Science, Nature & How It Works

27. Grace Hopper: The First Woman to Program the First Computer in the United States (Women Hall of Famers in Mathematics and Science)

by: Christy Marx
Release date: Aug 31, 2003
Number of Pages: 112
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Book by Marx, Christy
tags:

Children’s Books > Computers & Technology > Programming

28. YouTube (Great Idea)

by: Adam Woog
Release date: Aug 15, 2011
Number of Pages: 48
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Describes the invention and development of YouTube. Includes glossary, websites, and bibliography for further reading.
tags:

Children’s Books > Computers & Technology > Internet

29. I’m Somebody Too

by: Jeanne Gehret
Release date: Sep 01, 1992
Number of Pages: 170
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When her brother responds to therapy for ADD, Emily no longer knows what her family role should be.
tags:

Children’s Books > Literature & Fiction

30. Little.Com

by: Ralph Steadman
Release date: Aug 24, 2000
Number of Pages: 40
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The very first picture book to address the most important component of our computer age . . . the dot!

Meet the little dot that lives inside your computer. When you have switched it off, he takes the opportunity to visit his friend, the Duchess of Amalfi. He whizzes through cyber space to her place, for tea. Sometimes he is full of ink, and wobbly, and sometimes he isn’t. There are soldiers in white uniforms at the bottom of the hill, that he likes to cover in ink — and then he dances with them, because he is ashamed of himself. He’s pretty good at dancing — as long as he doesn’t wiggle he won’t make a single blot.

From the Trade Paperback edition.

tags:

Children’s Books > Computers & Technology

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Last updated: Monday, December 5, 2016 7:46 AM

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